List of papers for the Linux Audio Conference 2009
Thursday, April 16th
Stephane Letz: What's new in JACK2?
Juuso Alasuutari: LASH Audio Session Handler: Past, Present, Future
Jörn Nettingsmeier: Shake, Rattle and Roll
and the
microphone data file
Jan Jacob Hofmann and Steven Yi: Crafting Sound in Space
Pau Arumi, Natanael Olaiz, Toni Mateos, David Garcia: 3D audio with CLAM and Blender's Game Engine
Michael Chapman: Ambsuite/Ambman: A utility for transforming Ambisonic files
Friday, April 17th
Giso Grimm, Tobias Herzke, Volker Hohmann: Application of Linux Audio in Hearing Aid Research
Simone Campanini, Angelo Farina: A new Audacity feature: room objective acoustical parameters calculation module
John ffitch, Richard Dobson, Russell Bradford: The Imperative of High-Performance Audio Computing
Yann Orlarey, Stephane Letz, Dominique Fober: Automatic Parallelization of Faust Code
Maurizio De Cecco, Francois Dechelle, Enzo Maggi: jMax Phoenix: le jMax nouveau est arrive
Hans Wilmers: Bowsense - a minimalistic Approach to Wireless Motion Sensing
Christophe Daudin: The Guido Engine: A toolbox for music scores rendering
Fernando Lopez-Lezcano: The Quest for Noiseless Computers
Saturday, April 18th
Jürgen Reuter: Considering Transient Effect in Spectrum Analysis
Free Ekanayaka, Daniel James: Transmission - Linux Audio goes Mobile
John ffitch: Keynote speech
IOhannes Zmölnig: Reflection in PureData
Albert Gräf: Signal Processing in the Pure Programming language
Victor Lazzarini: A Distortion Synthesis Tutorial (archive with presentation and data files)
Hans Fugal: Optimizing the Constant-Q Transform in Octave
Torben Hohn, Alexander Carot, Christian Werner: Netjack - remote music collaboration with electronic sequencers on the Internet
Sunday, April 19th
Richard Spindler: The Current State of Linux Video Production Software and its Developer Community
Ilias Anagnostopoulos: Web-based Collaborative Sound Synthesis System (no slides, Website only:
http://otherside.servebeer.com/otherside/
Martin Rumori: GROMA - Programming a permanent multichannel sound installation